A couple of points of feedback, hopefully constructive. Not worried if ignored.
Is there a possibility that they will appear with 👻 Ghost?
( Would you consider adding this to a haunted house or haunted church? + Night -> suggesting a ghost haunting the at midnight)
1.)👻 Ideas for interactive horror and erotica:
Ghosts on the walls:
If a player hides too long, ghostly hands can emerge from the walls to grope or tease them, building tension and excitement—forcing players to move rather than flee from hiding.
Creatures to seduce and develop:
A harmless ghost or monster that grants keys or access to new areas if the player satisfies their desire through a kiss, teasing, or other interaction. Sort of like a "mystery NPC" with erotic rewards.)
(This could mean they'll toy with you if you can't fight them off.)
👻 Ghosts I think fainting scenes could be added. For example, the protagonist faints in Ghost View, then wakes up in the monster's lair -> Ghost View and tries to find a way to escape. (This could mean they'll toy with you if you can't fight them off.
3.) Bathing areas. The water in the lower right corner of the map can have "tentacles" that attach to the lower and upper parts of the map, slowing it down and energizing it until it breaks them off or simply "lives" in it. Hideouts. Currently, you can't hide in a den when an enemy is chasing you. In my opinion, you can still hide, but larger enemies like the Giant Monster will simply throw you out, and the Giant Monster and the Dog can sneak in and play.
4.)
After a while, some beds became unsafe to sleep in, and this is clearly visible. I like the idea of adding different enemies that will attack you while you try to sleep.
5.) ) If it's a haunted forest, add -> Have you considered adding -> spiders = cobwebs? When a spider catches her, in addition to conventional hypnosis, she leads him to another room in a special event. The room is full of cobwebs, and after taking her there, the event scene involves her being wrapped in cobwebs. Then, once she frees herself from the spiderweb, she escapes the room. If she gets trapped in the spiderweb, she will be raped.
6.) Add a slime as a new boss, and this slime attack will increase the slime and hit it like a tentacle (similar to the stalk hit on the boss from chapter 1), when she falls, she will enter the slime and be raped and raped (the expression on her face when she suffocates because she can't breathe (this time updated mob whipping), or when she is raped by the slime after a certain time, the slime is unconditionally parasitic, and when parasitized in the boss fight, the parasitic slime disrupts her behavior in the body, making the boss fight more difficult. When the slime comes out of her body, she becomes a mini slime and attacks her like a regular gisaeng. If she is raped through the anus rather than the uterus, her belly swells like a regular gisaeng. After a certain time, she crouches down and the slime is expelled from her anus, or she is raped in an event scene where she is released or raped through the anus
7.)
Library u can have studying options
potions Lingering Damage Stamina
potions Damage Stamina Regen
potions Restore Health HP
potions Venom resistance
Bandage HP
8>) Will we have Kuromaru (Mugen) that completely lifted her off the ground ❔ (toy with you ) This could mean they'll toy with you if you can't fight them off.
😁 Thanks for reading. I have tons of ideas for now 😁
To be honest, it feels like parts of this comment might have been meant for a different game/genre (a lot of the haunted house / sleeping / hiding mechanics aren’t in Red Hood: Dark Desire
right now). Red Hood: Dark Desire is currently a top-down wave shooter, so I’m keeping the scope focused while I build the core loop.
That said, I do like some of the ideas and I’m planning a few related things:
- Slime and tentacle-type enemies are planned for the future.
- Spider webs / a spider enemy is a great idea — it would fit perfectly for a “cave” location.
- Ghosts could make sense if I ever add an abandoned house / village / castle location.
And I’ve also thought about a “mystery NPC with erotic rewards” concept — in my case it would probably be a merchant/trader (and maybe a couple of other NPCs later), rather than a full horror-style seduction system.
If you have suggestions that fit the wave-shooter format (enemy behaviors, arena hazards, upgrades/progression), I’d love to hear them.
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This looks fun, can't wait for my PC to arrive and give this a go
Thanks! Hope your PC arrives soon 😄
Let me know what you think once you try it — feedback and suggestions are always welcome!
hi Sorry to bother Hello I only have2questions
1)How to send a message to the developer " l would like to suggest some. Ideas "
2.) You happen to have a link to the discord?
Hi! No worries 🙂
You can share your ideas here in the comments on itch.io — I read everything.
You can also message me on Patreon.
There’s no Discord yet, but I’ll create one soon and post the link once it’s ready.
Thanks!
A couple of points of feedback, hopefully constructive. Not worried if ignored.
Is there a possibility that they will appear with 👻 Ghost?
( Would you consider adding this to a haunted house or haunted church? + Night -> suggesting a ghost haunting the at midnight)
1.)👻 Ideas for interactive horror and erotica:
Ghosts on the walls:
If a player hides too long, ghostly hands can emerge from the walls to grope or tease them, building tension and excitement—forcing players to move rather than flee from hiding.
Creatures to seduce and develop:
A harmless ghost or monster that grants keys or access to new areas if the player satisfies their desire through a kiss, teasing, or other interaction. Sort of like a "mystery NPC" with erotic rewards.)
(This could mean they'll toy with you if you can't fight them off.)
👻 Ghosts I think fainting scenes could be added. For example, the protagonist faints in Ghost View, then wakes up in the monster's lair -> Ghost View and tries to find a way to escape. (This could mean they'll toy with you if you can't fight them off.
3.) Bathing areas. The water in the lower right corner of the map can have "tentacles" that attach to the lower and upper parts of the map, slowing it down and energizing it until it breaks them off or simply "lives" in it. Hideouts. Currently, you can't hide in a den when an enemy is chasing you. In my opinion, you can still hide, but larger enemies like the Giant Monster will simply throw you out, and the Giant Monster and the Dog can sneak in and play.
4.)
After a while, some beds became unsafe to sleep in, and this is clearly visible. I like the idea of adding different enemies that will attack you while you try to sleep.
5.) ) If it's a haunted forest, add -> Have you considered adding -> spiders = cobwebs? When a spider catches her, in addition to conventional hypnosis, she leads him to another room in a special event. The room is full of cobwebs, and after taking her there, the event scene involves her being wrapped in cobwebs. Then, once she frees herself from the spiderweb, she escapes the room. If she gets trapped in the spiderweb, she will be raped.
6.) Add a slime as a new boss, and this slime attack will increase the slime and hit it like a tentacle (similar to the stalk hit on the boss from chapter 1), when she falls, she will enter the slime and be raped and raped (the expression on her face when she suffocates because she can't breathe (this time updated mob whipping), or when she is raped by the slime after a certain time, the slime is unconditionally parasitic, and when parasitized in the boss fight, the parasitic slime disrupts her behavior in the body, making the boss fight more difficult. When the slime comes out of her body, she becomes a mini slime and attacks her like a regular gisaeng. If she is raped through the anus rather than the uterus, her belly swells like a regular gisaeng. After a certain time, she crouches down and the slime is expelled from her anus, or she is raped in an event scene where she is released or raped through the anus
7.)
Library u can have studying options
potions Lingering Damage Stamina
potions Damage Stamina Regen
potions Restore Health HP
potions Venom resistance
Bandage HP
8>) Will we have Kuromaru (Mugen) that completely lifted her off the ground ❔ (toy with you ) This could mean they'll toy with you if you can't fight them off.
😁 Thanks for reading. I have tons of ideas for now 😁
Thanks for the big write-up!
To be honest, it feels like parts of this comment might have been meant for a different game/genre (a lot of the haunted house / sleeping / hiding mechanics aren’t in Red Hood: Dark Desire
right now). Red Hood: Dark Desire is currently a top-down wave shooter, so I’m keeping the scope focused while I build the core loop.
That said, I do like some of the ideas and I’m planning a few related things:
- Slime and tentacle-type enemies are planned for the future.
- Spider webs / a spider enemy is a great idea — it would fit perfectly for a “cave” location.
- Ghosts could make sense if I ever add an abandoned house / village / castle location.
And I’ve also thought about a “mystery NPC with erotic rewards” concept — in my case it would probably be a merchant/trader (and maybe a couple of other NPCs later), rather than a full horror-style seduction system.
If you have suggestions that fit the wave-shooter format (enemy behaviors, arena hazards, upgrades/progression), I’d love to hear them.
Great art, please add a gallery to see them all
Thanks for the feedback, I will add the gallery in the next update